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The Best DirectX Software Programming

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Discover now our comparison of the best DirectX Software Programming. It is never easy to choose from the wide range of offers. On the market, you will find an incalculable number of models, all at different prices. And as you will discover, the best DirectX Software Programming are not always the ones at the highest prices! Many criteria are used, and they make the richness and relevance of this comparison.
To help you make the best choice among the hundreds of products available, we have decided to offer you a comparison of the DirectX Software Programming in order to find the best quality/price ratio. In this ranking, you will find products listed according to their price, but also their characteristics and the opinions of other customers. Also discover our comparisons by categories. You won’t have to choose your products at random anymore.

SaleNo. 1
Introduction to 3D Game Programming with DirectX 12
  • Luna, Frank (Author)
  • English (Publication Language)
  • 900 Pages - 03/24/2016 (Publication Date) - Mercury Learning and Information (Publisher)
No. 2
Introduction to 3D Game Programming with DirectX 11
  • Amazon Kindle Edition
  • Luna, Frank D. (Author)
  • English (Publication Language)
  • 1535 Pages - 05/21/2012 (Publication Date) - Mercury Learning and Information (Publisher)
No. 3
Introduction To 3D Game Programming With Direct X 12
  • Amazon Kindle Edition
  • Luna, Frank D (Author)
  • English (Publication Language)
  • 1462 Pages - 04/04/2016 (Publication Date) - Mercury Learning and Information (Publisher)
No. 4
Inside DirectX (Microsoft Programming Series)
  • Bargen, Bradley (Author)
  • English (Publication Language)
  • 550 Pages - 04/01/1998 (Publication Date) - Microsoft Press (Publisher)
No. 5
Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (Game Design)
  • Amazon Kindle Edition
  • Varcholik, Paul (Author)
  • English (Publication Language)
  • 1443 Pages - 05/03/2014 (Publication Date) - Addison-Wesley Professional (Publisher)
No. 6
Beginning DirectX 11 Game Programming
  • Sherrod, Allen (Author)
  • English (Publication Language)
  • 384 Pages - 05/12/2011 (Publication Date) - Cengage Learning PTR (Publisher)
No. 7
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (Wordware Game and Graphics Library)
42 Consomer Reviews
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach (Wordware Game and Graphics Library)
  • Amazon Kindle Edition
  • Luna, Frank (Author)
  • English (Publication Language)
  • 654 Pages - 06/07/2006 (Publication Date) - Jones & Bartlett Learning (Publisher)
SaleNo. 8
Strategy Game Programming with DirectX 9
  • Used Book in Good Condition
  • Barron, Todd (Author)
  • English (Publication Language)
  • 538 Pages - 05/25/2003 (Publication Date) - Wordware Publishing, Inc. (Publisher)
No. 9
Introduction to 3D Game Programming with DirectX 10
  • Amazon Kindle Edition
  • Luna, Frank D. (Author)
  • English (Publication Language)
  • 544 Pages - 09/15/2008 (Publication Date) - Jones & Bartlett Learning (Publisher)
No. 10
Learn Vertex & Pixel Shader Programming with DirectX 9
  • Used Book in Good Condition
  • Leiterman, James (Author)
  • English (Publication Language)
  • 400 Pages - 01/25/2004 (Publication Date) - Wordware Publishing, Inc. (Publisher)

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Last update on 2024-04-21 / Affiliate links / Images from Amazon Product Advertising API